tag:blogger.com,1999:blog-8656172720656958547.post7572019926238723973..comments2014-02-10T22:09:02.300-08:00Comments on Purse Nightmare: environment explorationWendell Dalithttp://www.blogger.com/profile/06955290176882610311noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8656172720656958547.post-83222473638583424272013-11-07T00:03:28.363-08:002013-11-07T00:03:28.363-08:00No worries Wendell. Thanks for the crit. I designe...No worries Wendell. Thanks for the crit. I designed the world so I could find a good spot for the shot. A little reverse engineering if you know what I mean. I'll mock something up for that 3rd page thumb asap. Anonymoushttps://www.blogger.com/profile/17810085436459666588noreply@blogger.comtag:blogger.com,1999:blog-8656172720656958547.post-80226605390178588352013-11-06T23:45:00.331-08:002013-11-06T23:45:00.331-08:00Hey Jesse,
These are pretty awesome, and thank yo...Hey Jesse,<br /><br />These are pretty awesome, and thank you for taking the time to model out a set - but I think it might be straying too far from the original idea. Take a look again at the style guide I set up, and remember that the camera isn't going to move much. I think it would be best to design for the shot, rather than the world (hopefully that makes sense) <br /><br />Yes, this is ultimately going to be in 3D, but part of the charm that we like is that it will be reminiscent of the old school 2d animations. Take a look at what Geng is doing, and watch the animatic again. Hopefully that will help you with designing the set. <br /><br />The thumbnail on the 3rd page top right, in my opinion is the most successful (for our situation) because it looks like it could be the background in our film. <br /><br />Hopefully that helps, if you have any questions feel free to ask anytime!Wendell Dalithttps://www.blogger.com/profile/06955290176882610311noreply@blogger.com